Trophies, achievements, accolades, awards, challenges, whatever you want to call them, they represent an important part of modern day gaming. They keep us playing as we try and desperately unlock the last, difficult few in order to achieve that hallowed 100% completion or Platinum. Gamers base their reputation and prowess on their gamer score or number of achievements they have completed. You only have to go on any gaming message board to see people proudly display their trophy score on their profile.
Almost every game developer puts these challenges in their games, but how do they decide what they should be, and why do they put ones in that infuriate players? Let’s talk about it, shall we?